Since Wednesday I’m finished with my English: Science Fiction course that I was taking for the first half of the summer for six weeks. Yet, it still feels like the summer just started…
Last time I talked a little about Microsoft’s XNA at EnergizeIT. Jean Beauclair, who is part of Microsoft Canada’s “Developer Evangelist [...]
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OpenGL —
Category Archives: OpenGL
Microsoft pwns me (Sigh)
Portfolio: OpenGL game demo Chariot of Fire
I have just put a portfolio page for projects that I’ve worked on so far (actually only one significant work which I am satisfied with. The rest, although not at the time of completion, I feel a little embarrassed about and could use some more work and refining…). Check it out.